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In this session, Joe Davis, Developer Support Lead at PowerVR Graphics, Imagination Technologies, will give an overview of Imagination’s hardware and software roadmaps for PowerVR graphics and PowerVR ray tracing technologies. Davis will explain the key features of the PowerVR Series7 GPU family, plans for the Wizard ray tracing hardware and detail the APIs and extensions we will be supporting in the near future, such as the Khronos group’s yet to be released Vulkan API. Additionally, Davis will discuss the major features added to the latest SDK and development tools.
A liveblog from the premier event for upcoming Oculus VR movie, Henry
The VIP Keynote speech from the inaugural SoCal VR Conference.
A liveblog of SCE's Project Morpheus panel at SDCC 2015.
A liveblog of Oculus VR's pre-E3 press conference.
A liveblog of the weekend long Game Jam at Shayla Games, Copenhagen.